Map: Todesmärz (Final)
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Readme File:
Todesmarz
release date: 27/04/05
RTCW: Enemy Territory MP
====================================================
title: Todesmarz
file: Todesmarz.pk3
author: DeatH
email address: mark_challis@msn.com
Allies and Axis forces have come to the end of the campaign in Africa, both must keep
their Radio transmitters functioning to call in reinforcements, failure could mean certain
defeat.
====================================================
play information
gametype: wolfmp, wolfsw **no lms implemented yet**
new sounds: nope.
new graphics: nope.
new music: nope.
new models: nope.
prefabs: Radio stations from Chris @ www.swat-clan.com/marko/forums
How to play: place Todesmarz.pk3 in your etmain folder and select it from the menu in game.
====================================================
construction
base: scratch
editor: GTK Radiant 1.4.0
other programs: paint, Irfanview 3.95
know bugs: Some caulking errors caused by sky brushes.
build time: 4 months.
====================================================
====================================================
thanks to ...
*Chris for supplying me with the Radio Transmitters.
*Anyone i have forgotten.
====================================================
Distribution / Permissions
Authors May not decompile the BSP as a base to build additional levels.
You MAY distribute this pak file and/or its contents by any electronic means, provided
you leave the contents unaltered and include this text file, also unaltered. This file may
not be commercially exploited in any way.
====================================================
Todesmarz
release date: 27/04/05
RTCW: Enemy Territory MP
====================================================
title: Todesmarz
file: Todesmarz.pk3
author: DeatH
email address: mark_challis@msn.com
Allies and Axis forces have come to the end of the campaign in Africa, both must keep
their Radio transmitters functioning to call in reinforcements, failure could mean certain
defeat.
====================================================
play information
gametype: wolfmp, wolfsw **no lms implemented yet**
new sounds: nope.
new graphics: nope.
new music: nope.
new models: nope.
prefabs: Radio stations from Chris @ www.swat-clan.com/marko/forums
How to play: place Todesmarz.pk3 in your etmain folder and select it from the menu in game.
====================================================
construction
base: scratch
editor: GTK Radiant 1.4.0
other programs: paint, Irfanview 3.95
know bugs: Some caulking errors caused by sky brushes.
build time: 4 months.
====================================================
====================================================
thanks to ...
*Chris for supplying me with the Radio Transmitters.
*Anyone i have forgotten.
====================================================
Distribution / Permissions
Authors May not decompile the BSP as a base to build additional levels.
You MAY distribute this pak file and/or its contents by any electronic means, provided
you leave the contents unaltered and include this text file, also unaltered. This file may
not be commercially exploited in any way.
====================================================
| Map: | Todesmärz (Final) |
| Type: | Objective |
| Size: | Large |
| Download file |