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Wolfenstein:ET
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Mapping

Map: Base (Final)

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Author:dFx
http://wolfcfg.free.fr/nk/

dFx's specials thanks goes to :
_Dersaidin
_Nerve
_Gray Matters

dFx's thanks goes to :
_wolfensteinx and their tutorials.
_Francesco BancalĂ  for his software known as easygen.
_SplashDamage for their mapping documentation and their support in the forum.
_Thanks to ID Software for their engine and their support in community.
_whole epona team and satoshi for their support.

final :
_adding some rocks
_light bug fixing
_texture bug fixing
beta 2.2 :
_adding 1 more axis way to go to the transmitter
_light bug fixing
beta 2.1 :
_adding 1 more way to get back to transmitter
_adding cameras for objs
_modificating script file
_ladder bug fixing
_light intensity bug fixing

beta 1.2 :
_adding a new space in a wall.
_adding wire on lights
_adding a new sky texture
_adding limbo picture
_adding loading picture
_adding some green liquid in water
_modificating shaders

beta 1.1 :
_adding green liquid
_adding barrels
_adding lights
_adding crates
_adding some trickjumps
_adding metal trim
_removing glasses
_changing brick wall texture
_changing transmitter limbo's picture
_changing brick wall limbo's picture
_changing documents name
_changing objectives texts
Map:Base (Final)
Type:Objective
Size:Small
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